As long as you haven't woken up the monsters in the second room, then the archies will blast you in a zigzag path between the masterminds in mid-air - there are big enough gaps between them, at least before they have started moving around. ![]() With vanilla behaviour it is still trivially easy. No, there is no need to exploit z-clipping. ![]() ) In vanilla's case, do the above and pray that you can get through to the exit switch in time before the invuln wears out. ![]() Of course, this is possible provided that you're playing in a port which actors aren't infinitely tall. The archviles will blast you to the exit, provided that you run fast enough for the spideys not to get in the way.
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